About
I'm exploring technology's impact on society, with the goal of bridging computational methods with human-centered design to address societal challenges. I build technology that has a deliberate positive impact on its users. Right now I'm Product Lead at Dapper, where we're building the data infrastructure for public affairs in emerging markets — filling a gap that governments could have filled, to make these markets more competitive through easier navigation of laws and regulations.
For this reason, I've tried to understand these problems from both a technical perspective and a social one. That's why I studied computer science and anthropology.
What each field gave me
Anthropology gave me the sensibility to understand people's behavior inside power structures, and tools from the social sciences like ethnography and the sociological imagination.
Engineering gave me the ground to know what's possible and the hands to build it — or at least the language to talk to fellow technical people.
What I'm thinking about
Most of my current thinking circles around a few recurring questions:
- How do cross-sector incentive structures shape what technology gets adopted — and what gets ignored?
- What does responsible AI governance look like when the institutions doing the governing are themselves being reshaped by AI?
- Why do most govtech and regtech products fail — and what would it take to build ones that don't?
I write about these questions in my essays. Some are polished; others are closer to field notes.
Experience
I'm currently Product Lead at Dapper (Jun 2025–present), where I lead the product direction for data infrastructure that helps organizations in emerging markets navigate laws and regulations.
Before Dapper, I was a Data Product Manager at ONErpm (2024), where I worked on data products for the music distribution industry. Before that, I consulted for USAID's Juntos por la Transparencia program (2024), helping design technology interventions for governance and transparency initiatives in Colombia. During that time, I organized the Primer Conversatorio sobre el Uso Responsable del Internet in Buenaventura — bringing technology conversations to a community that is usually excluded from them. Read the full case study.
I worked as a Project Data Analyst at the Ministry of ICT Colombia (2023). That was my first real window into the public sector — into how technology policy is partially shaped from institutions like these, and how much more it could be.
In 2022, I interned as a Software Engineer at Google in Silicon Valley. It was a transformative experience — I got to see up close both the best and the most unsettling things the future might bring. I also interned at Rappi (2021), Colombia's first unicorn, where I got an early sense of what building at scale looks like in Latin America.
Education
I studied Computer Science and Anthropology (double major) at Universidad de los Andes (2019–2024), with minors in Science, Technology & Society and in History & Economics. GPA 4.37/5.
In 2026, I completed BlueDot Impact's AGI course (Apr–May 2026), focused on the governance and safety challenges of advanced AI systems.
I'm a very curious person, always learning. You can see what I've been exploring on my Platzi profile.
Background
I'm originally from Colombia. I've spent considerable time in Bogotá, Buenaventura, Luang Prabang (Laos), Paris, Lisbon, and San Francisco — and worked across contexts that don't usually talk to each other: academia, startups, government-adjacent industries, and the informal economies that exist alongside all three.
That background shapes how I think about product: not as an abstract craft, but as something that has to work inside real institutions with real constraints, real politics, and real people who didn't ask for a new tool.